Unwindand enjoy the slow life in Yonder: The Cloud Catcher Chronicles, a relaxing open-world adventure game. Yonder is set in the world of Gemea. A natural island paradise with eight distinct environments ranging from tropical beaches to snow-capped summits. But Gemea is not as perfect as it seems. The mysterious Murk has taken hold of the land! Bande-annonce Test - Proposer mon test Donner mon avis sur Switch Yonder The Cloud Catcher Chronicles sur Switch est un jeu d'action aventure en monde ouvert se dĂ©roulant sur l’üle tĂ©nĂ©breuse de GĂ©mĂ©a, constituĂ©e de huit rĂ©gions diffĂ©rentes. Vous incarnez alors un jeune garçon abandonnĂ© qui explore ses lieux Ă©tranges afin de rencontrer les diffĂ©rents habitants de l'Ăźle pour la sauver du mystĂ©rieux mal qui l'habite. Sortie 31 mai 2018 CaractĂ©ristiques dĂ©taillĂ©es Micromania Switch Micromania Switch Cdiscount Switch Amazon Switch Voir toutes les offres CaractĂ©ristiques du jeu Editeurs / DĂ©veloppeurs Prideful Sloth Sortie France 31 mai 2018 ModĂšles Ă©conomiques Payant Ă  l'acquisition Supports eShop Cartouche Langue de la version disponible en France Textes en français Haut News jeu Yonder The Cloud Catcher Chronicles dĂ©barquera le 17 mai sur Switch 03 mai 2018, 0815 News jeu Yonder The Cloud Catcher Chronicles arrive sur Switch 19 fĂ©vr. 2018, 1024 14/20Switch MicroDemoniak Yonder The Cloud Catcher Chronicles est jeu open-world mĂ©langeant exploration-crafting-farming. En rĂ©sumĂ©, Les positi... Lire la suite 17/20Switch Nyabii Alors franchement, c'est un jeu super apprĂ©ciable donc dans un premier lieux jvais dire ce que jadore, ensuite ce que j... Lire la suite Donner mon avis sur Switch PS50 avis Donner mon avis ONE0 avis Donner mon avis Genshin Impact PC PS5 Switch Saints Row The Third PC PS5 Xbox Series Treasures of the Aegean PC PS5 Switch LEGO Les Indestructibles PC Switch PS4 Saints Row IV Re-Elected PC Switch PS4 Pine PC Switch PS4 1 Hogwarts Legacy l'HĂ©ritage de Poudlard 4Ăšme trimestre 2022 2 God of War Ragnarok 09 nov. 2022 3 FIFA 23 30 sept. 2022 4 The Last of Us Part I 02 sept. 2022 5 Call of Duty Modern Warfare 2 2022 28 oct. 2022 6 PokĂ©mon Écarlate / Violet 18 nov. 2022
Yonder The Cloud Catcher Chronicles Release: 2017 Developer: Prideful Sloth. OS: 7, 8, 10 (64-bit) Processor: Intel Core i5-2400S @ 2.5 GHz or AMD FX-4320 @ 4 GHz or equivalent Graphics: NVIDIA GeForce GTX660 / AMD R9 270X Memory: 6. Mini countries Release: 2021 Developer: Yheeky Games. OS: Windows Vista, 7, 8, 10 Processor: Intel 2 GHz Core 2 Duo
Nous vous prĂ©sentons la page de Apocanow dĂ©diĂ©e aux astuces et aux secrets de Yonder The Cloud Catcher Chronicles! Ă  son intĂ©rieur il y a tous les dĂ©bloquables et les stratĂ©gies pour avancer dans le jeu, surmonter les parties difficiles et dĂ©couvrir des nouvelles dans le vous ĂȘtes en possession d'autre matĂ©riel n'hĂ©sitez pas Ă  le poster ou Ă  nous l'envoyer. Nous serons heureux de le poster Ă  l'intĂ©rieur de l'article avec les Ă©ventuels peut aussi paraĂźtre comme un paradis, mais un mal de l'obscuritĂ© a conquis cette terre, la pose de tous les habitants dans le dĂ©sespoir... Comme le hĂ©ros ou l'hĂ©roĂŻne de LĂ -bas et d'explorer Gemea et de dĂ©couvrir les secrets de l'Ăźle et les mystĂšres de The Cloud Catcher Chronicles a Ă©tĂ© publiĂ© le 17/06/2017 pour PC / PS4 / SWITCH. Nous nous occupons d'actualiser la liste des consoles pour lequel le jeu a Ă©tĂ© publiĂ© au cours du temps si les astuces s'appliquassent aussi aux nouvelles plusieurs astuces, conseils et stratĂ©gies pour Yonder The Cloud Catcher Chronicles PC / PS4 / SWITCH La lĂ©vitation, la NĂ©gociation, et Ă  Forger avons aussi Ă  disposition la soluce de Yonder The Cloud Catcher Chronicles! Dans notre page dĂ©diĂ©e Ă  la soluce de Yonder The Cloud Catcher Chronicles vous trouverez un vidĂ©o guide que vous montrera toutes les Ă©tapes pour arriver Ă  l'achĂšvement du avalanche d'astuces pour vous grĂące au trainer de Yonder The Cloud Catcher Chronicles tĂ©lĂ©chargeable sur cette page! Un Trainer c'est unprogramme que vous permettra de modifier le jeu en toute sĂ©curitĂ© et en ajoutant des astuces inexistantes trouverez tout sur cette pageNous avons aussi rassemblĂ© pour vous la liste des Achievements avec une petite explications Ă  son cĂŽtĂ© traduite de comment les de cette introduction sur le jeu, voici les astuces que nous vous avons promis. Accomplissez les suivantes tĂąches pour obtenir le correspondant TrophĂ©e PSN le liste pourrait ĂȘtre en langue anglaiseTitreTrophĂ©es PSN Yonder The Cloud Catcher ChroniclesHow to drink a glass of water Comment boire un verre d'eau Completion of 100% of the trophies. D'achĂšvement de 100% des trophĂ©es. Greener pastures De plus verts pĂąturages You have reached Gemea. Vous avez atteint Gemea. Green thumb Pouce vert Plant a tree. Planter un arbre. Supercalifragilistichespiralitoso Supercalifragilistichespiralitoso Glide with the umbrella open for 15 seconds. Glisse avec le parapluie ouvert pendant 15 secondes. How many beasts has uncle Tobit Combien de bĂȘtes a l'oncle Tobie Build your first farm. Construire votre premiĂšre ferme. Inch brown Pouces marron Clean up to 100 droppings in the farm. Nettoyer jusqu'Ă  100 fientes dans la ferme. Treasure island L'Ăźle au trĂ©sor Open 15 chests. Ouvrir 15 coffres. Beautiful hair De beaux cheveux Change shampoo 10 times. Changer de shampoing 10 fois. TVTB TVTB Have you adopted an animal. Avez-vous adoptĂ© un animal. Crazy adventure Folle aventure Have you found all the Sprites. Avez-vous trouvĂ© tous les Sprites. It is not a tutorial Il n'est pas un tutoriel You got all the tools. Vous avez tous les outils. Batteries anonymous Les Batteries anonyme You filled your backpack. Vous avez rempli votre sac Ă  dos. It is not a sprint Il n'est pas un sprint Traveling for the length of a marathon. Voyager, le temps d'un marathon. Happiness Bonheur The first Biome is happy. La premiĂšre Biome est heureux. The cat lady Le chat-dame Is the 50% of cats. Est les 50% de chats. Catch of the day Prises de la journĂ©e Fishing all types of fish. La pĂȘche tous les types de poissons. The apprentice L'apprenti Entrance into a guild. L'entrĂ©e dans une guilde. Degree DegrĂ© You have completed a mission the Master of the guild. Vous avez terminĂ© une mission que le MaĂźtre de la guilde. Crazy skills Fou de compĂ©tences You've completed all the missions the Master of the guild. Vous avez terminĂ© toutes les missions du MaĂźtre de la guilde. Craft work Un travail d'artisan Become a Master craftsman. Devenir un MaĂźtre artisan. Friend of the animals Ami des animaux Adopt every type of animal in the game. Adopter chaque type d'animal dans le jeu. Twinkle, twinkle little star Twinkle, twinkle little star You have unlocked all of the constellations. Vous avez dĂ©bloquĂ© toutes les constellations. Divine creatures Divines You have completed The charming animals of Kozi. Vous avez terminĂ© Le charmant les animaux de Kozi. Too cute Trop mignon You have completed The adorable creatures of Kozi. Vous avez terminĂ© Les adorables crĂ©atures de Kozi. Help the next Aider la prochaine You have completed The lamington to Laura. Vous avez terminĂ© Le lamington Ă  Laura. The bearded lady Le barbu dame You have completed In spite of the labels. Vous avez terminĂ© malgrĂ© les Ă©tiquettes. I'm your fan n°1! Je suis ton fan n°1! Purple is his joke legendary. Le violet est sa blague lĂ©gendaire. This is my Bambex! C'est mon Bambex! You have completed This is not my Bambex! Vous avez terminĂ© Ce n'est pas mon Bambex! Gattastico Gattastico You've finished The cat lady and the 55 cats. Vous avez terminĂ© Le chat de la dame et de 55 ans pour les chats. Straw fashion La paille de la mode You've completed The scarecrow fashion. Vous avez terminĂ© L'Ă©pouvantail de la mode. The miraculous catch of fish La pĂȘche miraculeuse You've completed A makeup for the Fish salty! Vous avez terminĂ© Un maquillage pour le Poisson salĂ©! Where is the eraser? OĂč est la gomme? You completed 10 missions of the board. Vous avez terminĂ© 10 missions du conseil d'administration. Wise and solid Sage et solide Unlock all the Stones of the wise. DĂ©verrouiller toutes les Pierres de la sagesse. It was easy C'Ă©tait facile Complete the mission of the main story. Terminer la mission de l'histoire principale. It is not a competition but I'm winning I Il n'est pas un concours mais je vais gagner je Win a fishing competition. Gagner un concours de pĂȘche. I don't have time Je n'ai pas le temps Take a friend to help on the farm. Prendre un ami pour aider Ă  la ferme. Break the ice Briser la glace Find ice arcadiano to adjust the filter of the Spreminuvole. Trouver de la glace arcadiano pour rĂ©gler le filtre de la Spreminuvole. The engine on Le moteur sur Get the spare parts to repair the engine of the Spreminuvole. Obtenir les piĂšces de rechange pour rĂ©parer le moteur de la Spreminuvole. Trick revealed Astuce rĂ©vĂ©lĂ© Get the sails necessary to repair the Spreminuvole. Obtenir les voiles nĂ©cessaires pour rĂ©parer le Spreminuvole. Effectuez les suivantes opĂ©rations pour obtenir le correspondant Objectif Steam la liste pourrait ĂȘtre en langue anglaiseTitreObjectifs de Steam Yonder The Cloud Catcher ChroniclesGreener Pastures Verts pĂąturagesFound your way to Gemea. Trouvez le chemin de MacDonald La ferme !Build your first farm. Construisez votre premiĂšre Thumb Main verte BFF Ami pour la vieAdopted an animal. Adoptez un ain't no drill Passion bricolageObtained all tools. Obtenez tous les Apprentice ApprentiJoined a Guild. Rejoignez une Love Story Sel de merCompleted A knack for Nackle fish! Terminez Faim de poisson saliĂšre ! »Happy Happy SantĂ© bonheurFirst Biome is Happy. La premiĂšre rĂ©gion est en pleine Overload Mignonnerie maximaleCompleted Kozi's Lovely Creatures. Terminez Les adorables crĂ©atures de Kozi ».Treasure Island Île au trĂ©sorOpen 15 Treasure Chests. Ouvrez 15 coffres au not a sprint Patience et longueur de temps...Travel the length of a marathon. Parcourez la distance d'un Anonymous Collectionneur invĂ©tĂ©rĂ©Filled your backpack. Remplissez votre sac Ă  ain't got time Gain de tempsHire a friend to help out on the farm. Engagez un ami pour vous aider Ă  la Others AltruismeCompleted Lauren's Lost Lamingtons. Terminez Les lamingtons perdus de Lauren ».Heavenly Creatures CrĂ©atures cĂ©lestesCompleted Kozi's Astounding Animals. Terminez Les animaux stupĂ©fiants de Kozi ».Master Class GourouCompleted a Master Guild quest. Terminez une quĂȘte pour devenir maĂźtre de my Bambex! C'est mon bambex !Completed That's not my Bambex! Terminez Ce n'est pas mon bambex ! »It's not a competition but I'm winning L'important, c'est de... gagner !Win a fishing competition. Remportez une compĂ©tition de On Moteur, action !Obtain Spare Parts to repair the Cloud Catcher motor. Obtenez les piĂšces de rechange pour rĂ©parer le moteur de l'attrapeur de SupercalifragilistiqueGlide with umbrella open for 15 seconds. Planez avec votre parapluie pendant 15 to meet you Ambiance de glaceFind the Arcadian Ice to fix the Cloud Catcher filter. Trouvez de la glace arcadienne pour rĂ©parer le filtre de l'attrapeur de go sailing Vogue, vogueObtain the sails required to repair the Cloud Catcher. Obtenez les voiles nĂ©cessaires afin de rĂ©parer l'attrapeur de Bearded Lady La barbe !Completed The Great Beard Off. Terminez Femme Ă  barbe ».That was easy Les doigts dans le nezComplete the main story quest. Terminez l'histoire of Sages Sagesse millĂ©naireUnlock all the Sage Stones. DĂ©bloquez toutes les pierres de hair day IndĂ©cisionSwap shampoo 10 times. Changez 10 fois de Catter ChaventurierCollect 50% of Cats. RĂ©cupĂ©rez 50 % des Skills Savoir universelCompleted all the Master Guild quests. Terminez toutes les quĂȘtes pour devenir maĂźtre de twinkle AstronomeUnlock all the constellations. DĂ©bloquez toutes les ArtisanBecome a Master Craftsman. Devenez maĂźtre Fixie Fashion victimeCompleted the Fashionable Scarecrow. Terminez L'Ă©pouvantail coquet ».I'm your 1 fan! Au nom de l'humourViolet finds her Epic Joke. Violet trouve sa blague Spritely Adventure Une aventure pleine d'espritsAll Sprites found. Trouvez tous les Thumb La main marron Critter Crazy Fou des animauxAdopt every type of animal in the game. Adoptez chaque type d’animal du Board Cap ou pas cap ?Completed 10 Quest Board missions. Terminez 10 missions du tableau des Chat, c'est une bonne nouvelle !Completed The Cat Lady and Her 55 Cats. Terminez La dame aux chats et ses 55 compagnons ».A Fishy Collection Requin de la pĂȘcheCatch all fish types. PĂȘchez un poisson de chaque espĂšce. Les Trainer de Yonder The Cloud Catcher Chronicles sont des petits programmes tĂ©lĂ©chargeables que vous permettront d'ajouter de fonctionnalitĂ©s au jeu, principalement avec le but d'escroquer et fournir d'astuces que ne pourraient pas ĂȘtre disponibles autrement. Cliquez sur le Trainer que vous prĂ©fĂ©rez pour le tĂ©lĂ©charger. Sleepsolutions 5 products; Smart drink bottles 17 products; PERSONAL CARE. Hair care. Back Hair care. All Hair styling 61 products; Hair dryers 25 products; Hair straighteners 13 products; Hair curlers 14 products; Hair stylers & brushes 9 products; HOT BRANDS. Silver Bullet; Parlux; Shavers & trimmers. Back Shavers & trimmers. All Shavers & trimmers 65

Yonder se dĂ©roule sur GĂ©mĂ©a, une Ăźle paradisiaque divisĂ©e en huit environnements distincts allant de la plage tropicale aux cimes GĂ©mĂ©a n'est pas aussi parfaite qu'il y paraĂźt le mystĂ©rieux miasme a envahi les lieux !Élu hĂ©ros de GĂ©mĂ©a, vous partez en quĂȘte des esprits, ces crĂ©atures cachĂ©es et fantasques qui ont le pouvoir de dissiper le miasme pour rendre Ă  la nature sa beautĂ© d' explorant GĂ©mĂ©a, vous pourrez marchander amicalement avec les gens du coin, dĂ©couvrir des matĂ©riaux d'artisanat uniques, vous lier d'amitiĂ© avec l'adorable faune et mĂȘme crĂ©er votre propre ferme en Ă©tat de c'est un monde dans lequel vous vous perdrez avec dĂ©lice ; un monde rempli de merveilleuses dĂ©couvertes et d'aventures inoubliables. Ce que vous devez savoir Ce contenu est vendu par Nintendo of Europe GmbH. Le paiement sera effectuĂ© avec du crĂ©dit Nintendo eShop enregistrĂ© sur le compte Nintendo utilisĂ© pour terminer l'achat. 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L'utilisation d'un appareil ou d'un logiciel non autorisĂ© permettant des modifications techniques d'une console Nintendo ou de ses logiciels pourrait rendre ce logiciel inutilisable. Ce produit contient des dispositifs techniques de protection. Date de lancement {{releaseDate}} . Dans le cadre d'une prĂ©commande, le paiement sera automatiquement effectuĂ© Ă  partir de 7 jours de la date de sortie. Pour les prĂ©commandes enregistrĂ©es Ă  moins de 7 jours de la date de sortie, le paiement sera immĂ©diatement effectuĂ©. Attention chez certaines personnes, l'utilisation de ce jeu nĂ©cessite des prĂ©cautions d'emploi particuliĂšres qui sont dĂ©taillĂ©es dans la notice jointe. ©2017-2018 Prideful Sloth Pty Ltd. All rights reserved. CatĂ©gories Aventure, Simulation, RPG Joueurs Sur une seule console 1 Vous vous apprĂȘtez Ă  quitter le site de Nintendo of Europe. Nintendo of Europe dĂ©cline toute responsabilitĂ© en matiĂšre de contenu et de sĂ©curitĂ© du site que vous allez visiter. 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Yonder The Cloud Catcher Chronicles is a fantasy simulation game that lets you truly relax. The game was made to be a relaxing experience, and that's just what it is. There are goals you can achieve, but the game lets you do everything at your own pace. Combat is non-existent in the game, and no quest feels like it's a hassle. Related: 10 There is currently no walkthrough for Yonder The Cloud Catcher you are interested in helping to create one, please post in this thread or fill out this application.
ForYonder: The Cloud Catcher Chronicles on the Xbox Series X, a list of questions on GameFAQs Q&A.
Platforms PlayStation 4 reviewed, Microsoft Windows Certain games come along at the right time in life and click with you when they may otherwise not have. While it may be a rare occurrence for some, I think this fact is true for everyone, as a game you love now is something you may have been indifferent about or even hated under different circumstances and vice-versa. Yonder The Cloud Catcher Chronicles is one such game for me. Had I played it a few years ago, I may have brushed it off as boring and childish, but as we grow and evolve as people so do our tastes. As I’ve grown older I’ve found my appreciation for more laid back, “casual” experiences has greatly increased and Yonder certainly falls into that category. While it’s always important to read the entirety of a review and not just use the final score, with a game of this nature it is imperative. Yonder The Cloud Catcher Chronicles opens with a simple character creator that basically allows you to choose your character’s gender and body type. Soon after, your nameless character finds themselves on a boat traveling towards the land of Gemea to uncover the secrets of their past, but along the way the waters get rough and they end up shipwrecked. They are then visited by a mysterious creature that informs them that Gemea has been enshrouded by an ominous cloud called murk. Now they must not only learn about their past, but also help free Gemea from the blight that has overtaken it. Yonder is a game all about adventure and exploration. There is no combat to engage in, no experience to earn, no attributes to enhance, and no skill trees to develop. It’s all about discovery and helping to return Gemea back to the paradise it once was. In order to do this and clear away the murk, you’ll have to search out and find small creatures known as sprites, as they can be used to help dispatch this evil fog. Sprites can be acquired by completing quests, solving simple puzzles, or just by finding them hiding out in the world and you’ll need to recruit as many as you can because each area of murk will require you to have a specific number of sprites to clear. Sprites are only able to clear out smaller areas of murk around Gemea, so your character will need to find a more effective method to free the entire world. This is where the Cloud Catcher comes into play. Your main goal in Yonder is to repair this device that can be used to completely wipe out the murk that the sprites cannot. Completing this task is surprisingly simple and if you’re just running through this main questline you could probably complete the game in just a few short hours. I was honestly surprised with how little there was to do as far as the main story beats go, but Yonder definitely makes up for it other ways. While your main goal is to clear away the murk, there are a plethora of other things to do in Yonder. You’ll be able to build farms that will allow you to grow crops and trees, as well as adopt a variety of animals that you can find around Gemea. There are also tons of sidequests that you can pick up from the people you meet in the numerous towns you’ll visit. There are a number of resources available to gather by chopping down trees, breaking apart rocks, picking flowers, fishing, and more. Thankfully all of those resources will go to good use as you can join a handful of guilds which will enable you to build and create a number of items, ranging from buildings and decorations for your farm to clothing and food. If you’re looking for things to keep you busy in Gemea, there is certainly no shortage of things to do. Even with all of the things to do, perhaps the most fun I had during my time with Yonder was when I was venturing off the beaten path and exploring every nook and cranny of Gemea. The map you’ll have access to is surprisingly large and the sheer number of places to explore caught me a bit off guard at first. If you’re the type of person that enjoys finding secrets, Yonder probably won’t disappoint, as there are tons of things out in the world to find ranging from treasure chests to hidden coves and much more I won’t spoil. What made exploration particularly exciting for me though is just how beautiful this world could be at times. On the surface, it may look like a simple game in terms of graphics, but there were plenty of times I found myself enjoying the view as much as anything else. Standing on a cliff overlooking the ocean while the sun set in the distance was a sight to behold. The ambient noise of birds, wind, rain, water crashing, and other environmental sounds also added much to the experience as Gemea truly felt like a living, breathing world. While there is plenty to gush about in Yonder, it isn’t without a few issues and the most significant is the way it handles fast travel. Once I had explored everything I wanted to and was just trying to finish up quests as the game was winding down, fast travel became something that I was in desperate need of. Unfortunately, there are only seven or eight spots in the game that allow you to do this. These are known as Sage Stones and once you’ve opened one by completing a simple quest you can enter it and exit from any of the others that you have unlocked. The problem is that even when using this method of travel you still have to travel on foot great distances to reach most of your destinations as most of the stones are tucked away in areas that aren’t close to any kind of point of interest. I feel like having a way to travel between your farms or each town you’ve discovered would have been far more convenient. Luckily, this only became an issue in the last couple of hours when I had seen all I wanted to. Another small issue was with the way the game handles inventory. Your character is outfitted with a backpack, and while its appearance can change, I never found a way to increase the capacity. In a game where collecting items is all too important, needing to micromanage the inventory got quite cumbersome at times. Each farm you build does contain a shared inventory box with what seemed to be unlimited space that allows you to have access to all of your stored items no matter which farm you are on, but with the travel distances between them and the aforementioned fast travel system, getting to one was usually a pain. On a related note, I wasn’t a fan of the way currency was handled. It is impossible to sell off your excess items and have a surplus of cash because all transactions in the game are done strictly by trade only. This led to a few different problems as sometimes I would have a backpack full of cheap stuff and wouldn’t be able to buy what I wanted, which led to trekking back to a storage box or hoping I could craft something of value that I wouldn’t need later. Other times I would have to sell off something worth more than the items I wanted because I didn’t want to make that long trek to a box. For a game with such a laid back feel, all of this tedious micromanagement felt completely out of place. I’ve said this about plenty of other games in the past, but I feel like with Yonder The Cloud Catcher Chronicles, it’s more important than ever; this game will not be for everyone. The lack of combat and instant gratification from things like XP will certainly be a turn off for some, but if you’re okay with exploring the simplistic beauty of Gemea and uncovering its numerous secrets, it is well worth your time.

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Yonder is set on the vast island of Gemea, a lush frontier with eight distinct environments ranging from tropical beaches to snow-capped summits. Each location has its own flora and fauna, along with changing seasons and a day-night cycle. Gemea, once a paradise, still maintains the appearance of one, yet an evil murk has enshrouded the land and its people in despair. As the hero you will explore Gemea, uncovering the island's secrets and the mysteries within yourself as you embark on a journey of self-discovery. On a quest to become the island’s champion, you join forces with Sprites, creatures who are the only thing capable of dispersing the murk, to save Gemea and its people. The towns of Gemea are filled with kind-hearted residents who have faced many difficulties since the murk arrived. By contributing to the island through farming, crafting, cooking, fishing and brewing, relationships can be built with the locals, who offer everything from resources to a new farm as rewards. At the heart of Yonder, is a game that delivers a sense of discovery, wrapped in a familiar yet unique vibrant open world full of things to discover and places to explore. Set your own pace; trail-blaze across the world or settle down for a spot of quiet fishing and farming. Extensive character customization. Master professions like carpenter, chef, tailor and more to help the residents of Gemea. Craft and trade items to solve puzzles as you banish the murk from the island. Befriend and adopt endearing creatures. Build and harvest multiple farms across 8 diverse biomes, ranging from grasslands through dense forest, Caribbean tropics and more. Set in a welcoming world you'll want to visit again and again Multiple creative routes to achieve objectives. A dynamic living world – seasonal changes affect routes, animals migrate, day/night and evolving weather conditions affect the world. Spend time doing what you want fishing, farming, crafting, questing, picking up rocks. It’s all up to you! Read More

YonderThe Cloud Catcher Chronicles Nintendo Switch Boxed PAL | Video Games & Consoles, Video Games | eBay! Every so often a unique video game comes along that you simply know is going to be divisive amongst anyone who plays it; there’ll be those who love it and those who simply cannot get on with it. Yonder The Cloud Catcher Chronicles is one such game, with it’s omission of any form of combat and extended focus on exploration and resource gathering providing quite the unique experience. Whilst it shares similarities with the many crafting video games that have come before it though, Yonder The Cloud Catcher Chronicles actually feels like so much more. There’s a hidden depth to the world that’s aching to be discovered and there’s always something that demands your attention. The question remains though is being a part of this expansive world fun for the long term, or will the lack of excitement leave you bored after a few hours? Yonder The Cloud Catcher Chronicles begins with you creating your own character and then seeing them end up shipwrecked in a cave on a mysterious Island. Whilst luscious to look at, this Island happens to be plagued with a strange purple fog known as Murk’. It’s up to you to help vanquish this Murk to restore the Island to its former, glorious state. How do you do this? By uncovering all the strange little Sprites that only your character can see, of course. So it’s not the most intricate of plotlines, but it at least adds a bit of a back story to your adventure on the Island. You’ll be able to see the plot through to its end in around six hours though, so don’t expect to see the narrative sticking with you for too long. However, Yonder The Cloud Catcher Chronicles doesn’t pride itself on giving you a story-driven adventure, but rather one that encourages exploration; you know, finding each and every collectible, looking after your own farms, completing side quests for people, and discovering what hidden secrets are on the Island. Admittedly, a lot of the game’s side quests were unsatisfying; they mainly consisted of fetch quests, leaving very little for the player to really work for. Whilst this is often passable in other games based around crafting, the game’s lack of combat or puzzle solving left me feeling a little underwhelmed with them. Don’t get me wrong, those who love crafting or gathering resources will feel right at home, but I’d have hoped the developers might have been a bit more imaginative with how they utilised the game world. At least the crafting goes into a bit more depth, with the game featuring an emphasis on learning new professions that enhance your crafting capabilities. Whilst it’s certainly the most intricate element of the game, it’s nowhere near complicated; the route to all materials is never a treacherous one, whilst the crafting menus themselves are incredibly accessible and easy to follow. It made it a pleasure to indulge in crafting, which is pretty convenient seeing as progression through the game depends heavily upon it. It also adds a bit more incentive to completing the often menial side quests, with the reward of extra crafting tools or resources providing you with some of the most valuable commodities in the game. There are plenty of other creative things to indulge yourself into within the world too – Harvest Moon fans will be particularly excited about the farming elements that Yonder The Cloud Catcher Chronicles offers. There’s a focus on bringing new animals to your farm from the wild rather than just buying them though, with you able to lure wildlife back by treating them to their favourite snacks
 how cute is that? It’s nowhere near as intricate as the farming systems found in the likes of Harvest Moon and Stardew Valley, yet it’s a neat endeavour that I found myself spending hours taking part in. Don’t like farming? Don’t worry, there are plenty of other activities to partake in including everyone’s favourite video game mini-game fishing. I’ve always been a fan of the cel-shaded graphic style, so naturally I was in awe of Yonder The Cloud Catcher Chronicles’ colourful visuals. It reminded me a lot of The Legend of Zelda Wind Waker, or even, at a push, Breath of the Wild. There’s so much variety to the world, with each sublime vista you come across and the dynamic weather system really bringing it all to life. There’s a beauty on offer that makes you want to simply stay in the world; whilst some side quests might feel menial, the fact they all take place across a luscious landscape actually motivates you to stick at them and see where they may take you. Yonder The Cloud Catcher Chronicles is all about relaxation, with the experience becoming a bit of an anti-game’ in a way. It’s not always about completing objectives or making your way to the ending, but rather enjoying the experience and the world around you. I’ve often found it difficult to get fully engrossed in aimless titles like this, yet the tranquillity I felt whilst playing kept me hooked in for hours on end. It’s a nice break from the first-person shooters, RPGs, or action-adventure titles that I usually find myself playing. I’ve already mentioned in this review that Yonder The Cloud Catcher Chronicles won’t be for everyone and it’s something that I think is worth reiterating once more. Its focus on offering a tranquil experience that encourages relaxation and trudging along at your own pace won’t be exciting enough for all gamers, whilst the lack of combat and emphasis on crafting will leave some bored after just a couple of hours. There’s simply no hiding from the fact that it’s a very unique, divisive title. Those who enjoy the simplicities that the game offers will love it though, with Yonder The Cloud Catcher Chronicles offering a sense of depth that always remains accessible from start to end. I loved discovering all the beautiful sights of the world, taking on different professions to craft all-new items, fishing and farming, and simply taking in everything that the game had to offer. It’s a wholly refreshing experience that might not be exhilarating, but will certainly warm your heart whilst playing. Its simple yet enjoyable nature won’t be for everyone, but it most certainly was for me. Developer Prideful Sloth Publisher Prideful Sloth Release Date 18/07/2017 Formats Playstation 4 Reviewed, PC
Thisis a list of references to Disney in notable web videos neither produced nor distributed by Disney. This sub-page contains only web series with titles that start with either numerals or the letters A through M. See also: List of references in non-Disney web videos/N-Z In "Die Wilden Kerle ist ganz schlecht gealtert", The Lion King and The Jungle

19-07-2017, 1031 1 Yonder The Cloud Catcher Chronicles 2017 Yonder The Cloud Catcher Chronicles 2017 RELOADED Opis Yonder The Cloud Catcher Chronicles to wydana na platformę PC Windows przygodowa gra akcji w klimacie fantasy. Jest to debiutancki projekt australijskiego studia Prideful Sloth, zaƂoĆŒonego przez weteranĂłw z firm Activision i Rocksteady. Akcja Yonder The Cloud Catcher Chronicles toczy się na peƂnej magii wyspie Gamea, a gracz wciela się w wysƂanego tam przez rodzicĂłw chƂopca lub dziewczynkę. Początkowo nowy dom wydaje się istnym rajem, ale bohater szybko odkrywa, ĆŒe miejsce to staƂo się celem inwazji mroku i to na jego i nasze barki spada obowiązek jego uratowania. Podczas przygody powoli poznajemy bogatą historię krainy oraz jej mieszkaƄcĂłw, a poza gƂównym wątkiem w kampanii moĆŒemy bawić się sporym zestawem opcjonalnych misji pobocznych. Opis Uploadu Waga GB Zawartoƛć .iso Kompresja rar Wersja językowa ENG Dane naprawcze 0% Brak hasƂa Opis Instalacji 1. Wypakuj. 2. Zamontuj obraz lub wypal na pƂytę. 3. Zainstaluj. 4. Skopiuj zawartoƛć folderu Crack do folderu z grą. 5. Graj. Download Kod Cloud Catcher Chronicles-RELOADED 2017.rar Kod https//***********/4921136059/Yonder-The-Cloud-C Kod https//*************/pobierz/18649464/42bb2/yonder-the-cloud-catcher-chronicles-reloaded-2017-rar Kod

Yonderis set on the vast island of Gemea, a lush frontier with eight distinct environments ranging from tropical beaches to snow-capped summits. Each location has its own flora and fauna, along with changing seasons and a day-night cycle. Gemea, once a paradise, still maintains the appearance of one, yet an evil murk has enshrouded the land and Yonder The Cloud Catcher Chronicles was announced at the Sony PSX event late in 2016. It is an open world game created by Australian studio, Prideful Sloth. What sets Yonder The Cloud Catcher Chronicles apart from many other games is its focus on non-violent gameplay. It is a game about wonder and discovery with elements of crafting, collecting, farming, and questing. What also sets it apart from many other game development projects is that I was approached to start discussions about the audio before the team even went into full production. This gave me the time to carefully design, craft, and implement the audio into the game as it was developed. In many ways this is the dream workflow for audio folks and, as a result, it has allowed me to be quite ambitious in what I have planned for the sonic elements of the game. This is the first in an ongoing two-part series that describes the journey of building a world and telling a story through sound and music. All Great Journeys are Risky In many ways, I feel like the production of the audio for Yonder The Cloud Catcher Chronicles has emulated the journey of the main character. An exciting beginning full of promise, but almost instantly there are risks to be dealt with. The game immediately appealed to me from the first demo I was sent, but at the time I was extremely busy so I hesitated to commit straight away. What tipped me over the edge was when we realized that the music style the developers were after was aligned perfectly with the style I myself wanted to explore. Lovely, innocent “Ghibli Style" musical accompaniment. After the initial excitement of having an opportunity to create this type of score, I started to realize the magnitude of the task. “Ghibli Style” was not just a descriptor, it was an obligation. I had just said yes to trying to build a musical world to the very highest standard there is for musical narrative. So, I had taken my first step on my risky quest I had accepted the call and agreed to try and capture the spirit and wonder of one of my favourite styles of music, but also a style that everyone was familiar with and loved. What could possibly go wrong? Next, was the decision to make Yonder The Cloud Catcher Chronicles, the very first project that I would develop using the Wwise audio toolset. I had been meaning to work with Wwise on a full project for quite some time. It had certainly been well spoken of by many audio folks but, more importantly, I was really inspired when I looked at all the dynamic and interactive game music; it was all created in Wwise. So this was about looking at incredible examples of dynamic music such as PopCap’s Peggle 2 and PlayDead’s Limbo, and working out the “what” and “why” of how they were successful. If we had not started the discussions about audio so early in the process, this would never have been possible. I needed to design the entire audio for the game and then create all the SFX and music assets, so having to learn a new toolset as part of this was no small thing. What it did do was let me explore my ideas and just “see if they would work.” My next challenge was finding the right workflow for creating music. Prior to this project, I had actually been away from straightforward composition for a few years. Between crazy interactive music projects, creating sound effect libraries and educational material, and doing major research into VR and AR, it had been close to ten years since I had needed to produce a full traditional style score for a game project of this scope. I had been using an old version of Cubase and some very old Kontakt sample libraries, all of which needed to be updated. In many ways Yonder The Cloud Catcher Chronicles has been an excellent project to force me to renew my entire approach to this aspect of production. I am used to being a one-person audio department, but each project we work on as audio designers can vary so much that you can work for a decade on multiple projects and use very different skill sets over that time. Rounding up the list of risks I was facing, I also needed to get myself comfortable with Nuendo 7 and the complete Spitfire Symphonic sample collection. The reason why I am specifying all the programs I am using is to make it clear the level of risk I chose to undertake. All the programs and tools I chose were top in their field, but this also meant they were very deep and often very complex. Choosing to use this many new tools was a significant risk, but it was a risk I was able to manage. A large part of my success here was the excellent support I got every day from the Prideful Sloth team. This brings us to my first really important point of this journal. Risk Is Not Always Bad Risks are what make us succeed in creative or artistic endeavours. Everything we do is a risk. It is not about avoiding risk, it is about dealing with risk. An experienced, supportive team, working on a well-planned project can take risk and turn it into reward. If you avoid risk completely, odds are you will produce something mediocre. In this case, I chose to take several risks because I considered the project really deserved for me to be working outside my comfort zone. A measure of blind terror can be a good motivator sometimes. But I chose to take these risks because I had confidence in the team that was supporting me. This did not mean we had no issues. Several of the first pieces of music I wrote were thrown out completely. Initially my composition style was far too Disney and not enough Ghibli. I took a while to trust my new sample libraries and realize I could write music I would never previously have dreamed of writing because the older libraries simply were not up to it. The last risk I chose to take was to create a dynamic score, where the music would alter to suit various world states. As I mentioned earlier, games such as Peggle 2 and Limbo had utilized interactive music and sound to such excellent results that I wanted to do more than just add background music. This process would develop as the game developed. I soon discovered I could not possibly apply the same level of interactive control that Peggle 2 had utilized. Yonder The Cloud Catcher Chronicles is an open world game with multiple biomes, a day-night cycle, a season cycle and dozens of quest states. More importantly, I was one person trying to create all the sound and music. This meant my initial goals had to be adjusted. I had to balance the ambition of a super dynamic system with the reality of the workload and timeframe I had available to me. As development progressed, I composed music and experimented with various implementation methods within Wwise. I have always found the Wwise interface to be not so intuitive, so I had to devote significant time in just trying to understand what I could do and how to do it. I have no idea if my approach to certain implementation challenges is the “correct” approach or even the most efficient, but as with most things the end result is what is important. One huge advantage that I had is that there is no single correct way to do things in Wwise. The series of tools provides a huge range of options that can be utilized however best suits a project. I think my lack of knowledge for the program may have been as much of an advantage in this case as it was a disadvantage. I also found that my initial issues with understanding the UI were very quickly replaced with an enjoyment of discovering how powerful the tool-system was. Each set of functionality provided some really serious options and potential implementation approaches. This meant I could focus on a small area of functionality and get really interesting results. As I started to implement the musical content, I did so utilizing various different approaches depending on what I was trying to achieve. The opening scene of the game is a short, mostly linear experience that introduces the narrative. For this, I recorded a live musician playing strings and then cut up this single piece of music into chunks. The idea being that this piece tracked the overall linear progression of the opening narrative, but could be divided into a few sections which could both loop cleanly and seamlessly transition to the next chunk. Within Wwise I used the Transitions functionality to jump to each chunk at the appropriate time. This was done by creating a series of States within the game that were triggered as the narrative progressed. Our programmer created a control system we called MusicMan. For the opening, these state changes were either triggered as time passed or if the player performed an action that progressed the narrative. What was interesting about this was that the state system allowed us a great deal of flexibility, so what started as a basic linear progression system would later be adapted to control many other musical states. Next, I decided to add a series of musical stings. These were short musical events that would accompany game events such as completing a quest, feeding an animal or triggering some of the magical objects in the world. Initially I was concerned with how to blend these stings with smooth transitions. The complexity of a game like Peggle 2 had transitions that seamlessly accounted for key changes with aligning musical tempos. But a vast open world like Yonder would make that extremely difficult. I had so much music planned for this project that there was no way I could account for or predict what key the music might be in at any time. This was also true for the number of different tempos that might be involved. Initially I just wanted to see if the stings would even sound appropriate, so I treated them more like sound effects. When Event X occurs, trigger Stinger X. To avoid any clashes with the music playing at the time, I placed the main musical content into its own mix bus and then the stingers into a second isolated mix bus and applied a channel ducking function. So anytime a musical sting was triggered the mixer would simply drop the volume of the main music immediately, allow the sting to play and then slowly over 2 or 3 seconds raise the main music back up. This was done initially just to test the suitability of the stings, but the system worked so well that I adopted it as the solution for the musical sting situations in the whole game. Don’t Overthink It This leads us to my second major point. We can often spend more time than we need to discover good working solutions for problems. Often a simple solution can be the best way to progress. Reflecting on how I designed the dynamic music system for Defect SDK, I think in all honesty I over-engineered many aspects of that design. It might have been clever, but often it did not need to be. In Yonder The Cloud Catcher Chronicles I was achieving some very effective dynamic musical solutions with some fairly basic functionality. Designing Something Different The last point I will make in this episode was the impact on both the sound design and music of working on a game with no combat. I was already very happy to be working on a “different” style of game. It is still quite rare for games to replace the basic combat mechanic with other forms of primary gameplay. Combat has become such a central game mechanic for our industry that we often struggle to find appealing concepts for games that do not involved physical conflict. From an audio point of view there was one very significant aspect to replacing combat with more creative game mechanics. I had so much more dynamic range in the mix than I have ever previously had to work with. Combat sounds are loud, and they also occupy a very broad range of the frequency spectrum. Gunshots and explosions often have super low frequency content all the way through the spectrum to super high frequency content. In Yonder The Cloud Catcher Chronicles I had space and I had silence. The weather system gave me the chance to create a variety of wind sounds that surrounded the player and changed according to the biome. This means if the wind picks up even slightly whilst playing in a grassland biome, you can hear the grass blowing across the meadows. In contrast, when you are in the forest you hear the sounds of the leaves moving in the wind. Being able to do this made me incredibly happy as it was the subtlety of natural sounds like this that so inspired me in Limbo. Having the opportunity and an environment appropriate for subtle sound design has been a wonderful experience. This also meant that the music could be presented as a whisper as well. So at night time the world is very sparse, with light airy sound effects and musical content that gently accompanies the traveller. In the next episode, I will go into more detail about the environmental sounds for the world of Gemea and explore how we have brought an open world to life. This article was originally published on Gamasutra Downloadfor Windows and cloud-based version PRTG Hosted Monitor available: Languages. English, German, Spanish, French, Portuguese, Dutch, Russian, Japanese, and Simplified Chinese: Pricing . Up to 100 sensors for free : Unified Monitoring. Network devices, bandwidth, servers, applications, virtual environments, remote systems,
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Yonder- The Cloud Catcher Chronicles PlayStation 5 fĂŒr 37,49€ bei OTTO. Yonder - The Cloud Catcher Chronicles PlayStation 5 fĂŒr 37,49€ bei OTTO . Sortiment. Abbrechen » Suche. s Service. ♄ Merkzettel. Warenkorb Warenkorb Yonder - The Cloud Catcher Chronicles PlayStation 5 * * * * * (1) % ^ v. Video. Produktvideo abspielen € 37,49. inkl. My niece is 10 years old and I just gave her a steam account. I'm deciding on what games to buy for her and I saw Yonder The Cloud Catcher Chronicles. But at the trailer, it says "Rated E Crude Humor." What kind of "Crude humor" does it contain? Does it have curse words and mature jokes and such? I want a real, peaceful game. No horrible jokes. NO BAD WORDS. And absolutely NOTHING SEXUAL. yeah I guess I could spend 4 hours watching a gameplay of it in youtube but i don't really have the luxury of time. gold badges177 silver badges228 bronze badges asked Mar 29, 2018 at 541 4 I've checked the ESRB rating for this game. According to the rating at the crude humor is just some fart and poo jokes. This is a role-playing game in which players explore an island Gemea in an attempt to dispel an evil force. Players interact with people, craft items, raise livestock, and farm the land. One area contains a bog called the “Farty Fen” where flatulence sounds can be heard; another area allows players to tend cattle-like creatures that leave “poo coils” around their pens. answered Mar 29, 2018 at 645 gold badges76 silver badges107 bronze badges 0 You must log in to answer this question. Not the answer you're looking for? Browse other questions tagged yonder-the-cloud-catcher-chronicles . Yonder The Cloud Catcher Chronicles est un jeu d'aventure dĂ©veloppĂ© par le studio Prideful Sloth et sorti sur PC, PlayStation 4 puis Nintendo Switch. Dans Yonder: The Cloud Catcher Chronicles, vous incarnez l'Ă©lu de l'Ăźle de GĂ©mĂ©a, avec pour mission de trouver les esprits afin de dissiper le miasme et restaurer l'ordre naturel de l'Ăźle. Yonder The Cloud Catcher Chronicles is a relaxing open-world adventure game set across a beautiful, vibrant island for you to is set on the massive island of Gemea, a lush frontier with eight distinct environments ranging from sunny tropical beaches to frigid snow-capped summits. Each location has its own flora and fauna, along with changing seasons and day-night cycles. Gemea, once a paradise, still maintains the appearance of one, yet an evil murk has enshrouded the land and its people in contributing to the island through talents such as farming, crafting, cooking, fishing and brewing, relationships can be built with the locals, who offer everything from resources to a new farm as the heart of Yonder, is a game that delivers a sense of discovery, wrapped in a familiar yet unique adventure.
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Discovera Whole New World. Yonder: The Cloud Catcher Chronicles displays plenty of imagination and while simply running around the island can be a lot of fun, there is also plenty of other things to do in the game. while trying to figure out what is going on can sometimes be tricky, this ultimately helps to add to the feeling of magic and mystery. Unwind and enjoy the slow life in Yonder The Cloud Catcher Chronicles, a relaxing open-world adventure game. Yonder is set in the world of Gemea. A natural island paradise with eight distinct environments ranging from tropical beaches to snow-capped summits. But Gemea is not as perfect as it seems. The mysterious Murk has taken hold of the land! As the hero of Gemea, you can seek out the hidden and whimsical creatures known as Sprites. Use their power to clear the Murk and restore nature's beauty. As you explore Gemea, you can barter with friendly locals, discover unique materials to craft with, befriend the adorable wildlife and even create your own working farm. Yonder offers a world to lose yourself in; a world filled with the wonder of discovery and the spirit of adventure. Features * A vibrant open world full of things to discover and places to explore. * Set your own pace; trail-blaze across the world or settle down for a spot of quiet fishing and farming. * Extensive character customization. * Master professions like carpenter, chef, tailor and more to help the residents of Gemea. * Craft and trade items to solve puzzles as you banish the murk from the island. * Befriend and adopt endearing creatures. * Build and harvest multiple farms across 8 diverse biomes, ranging from grasslands through dense forest, Caribbean tropics and more. * Set in a welcoming world you'll want to visit again and again * Multiple creative routes to achieve objectives. * A dynamic living world seasonal changes affect routes, animals migrate, day/night and evolving weather conditions affect the world. * Spend time doing what you want fishing, farming, crafting, questing, picking up rocks. It's all up to you!
Unwindand enjoy the slow life in Yonder: The Cloud Catcher Chronicles, a relaxing open-world adventure game. Yonder is set in the world of Gemea. A natural island paradise with eight distinct environments ranging from tropical beaches to snow-capped summits. But Gemea is not as perfect as it seems. The mysterious Murk has taken hold of the

Welcome to the Official Yonder The Cloud Catcher Chronicles WikiWelcome to the Yonder The Cloud Catcher Chronicles Wiki The Yonder The Cloud Catcher Chronicles guide for Gemea, Murk, Crafting and more written and maintained by the players. Please feel free to contribute by creating new articles or expanding on existing ones. About Yonder Chronicles Yonder is set on the vast island of Gemea, a lush frontier with eight distinct environments ranging from tropical beaches to snow-capped summits. Each location has its own flora and fauna, along with changing seasons and a day-night cycle. Gemea, once a paradise, still maintains the appearance of one, yet an evil murk has enshrouded the land and its people in despair. As the hero you will explore Gemea, uncovering the islands secrets and the mysteries within yourself as you embark on a journey of self-discovery. On a quest to become the island’s champion, you join forces with Sprites, creatures who are the only thing capable of dispersing the murk, to save Gemea and its people. The towns of Gemea are filled with kind-hearted residents who have faced many difficulties since the murk arrived. By contributing to the island through farming, crafting, cooking, fishing and brewing, relationships can be built with the locals, who offer everything from resources to a new farm as rewards. The Grasslands Hearthwind Vale Numino Peak Sunderwind Wilds The Shivering Plains Radiant Sands Dapplewood Forest Crestfall Coast Playstation Launch Trailer from 2017 Registering Feel free to register and join our user base by clicking here. Not sure where to start? Find out more about the wiki on the Official Help Wiki. Adding some content! Check out a few pages and see what they look like or what the source code for a pages is to get ideas, or visit the New to moderating page to get some suggestions. Main page sections 1 2 3 4. Changes for the main page can be proposed here.

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